For recently released vehicles it is easier, for "veteran" vehicles from the early years of the project it is much more difficult because in addition to adjusting the new rendering capabilities and dirt/wetting the old tanks will also need to improve (or even replace) the 3D models themselves to the current standards of detail. Every tank in the game will need a rework to "enable" the new quality.In update 8.0 all American heavy tanks from the new Yoh branch and the German Kunze Panzer light tank are available in a new visual quality.That's why we always compromise and do less than we would like, so as not to harm such users." But at the same time, we realize that we cannot exclude the players who have older devices, and there are a lot of them. Even last year has released a set of graphical improvements in version 7.0, the studio began extensive engine tweaks, which eventually made it possible to radically improve the appearance of vehicles without sacrificing performance on weak and outdated devices.Īlexei Cherepanov: "Naturally we are always in favor of updating the graphics, introducing new features. ![]() Today, developers are still limited in the detail of the models themselves, as they are used on a wide range of devices, but there are other ways to make the tanks in the game more realistic. However, you always want more - both game creators and users who have been waiting for something like "HD models" from World of Tanks on PC for a long time. Gradually, the power of devices grew, and new vehicles gradually became more detailed and beautiful: developers began to use more complex models and, for some time, higher resolution textures. Early researchable branches and premium vehicles were created under very tight restrictions on model detailing, texture quality, and the technology used. The overall appearance of the tank is formed not only by effects and dynamic design elements, a big role is played by the 3D model itself and its detailing. The functionality has certain system requirements, but many players will be able to enable and use it. Dynamic suspension is enabled by choosing an option on the graphics settings screen (if supported by the device).Dynamic suspension is available on all tanks in the game, and each tank is configured individually – according to the peculiarities of the design.Finally, the suspension dynamics depend on gravity and differs in Random modes and in Gravity mode. The dynamic and total stroke of the rollers (their visual mobility) will be greater in the case of Christie's spring suspension and less in the case of torsion suspension with staggered rollers, as in reality. The movement of the track rollers, track tension, and sagging depends on the design of the undercarriage - the relative position of the drive and guide wheels, the presence/absence of support rollers, the size and position of the track rollers, the location of the balancers, etc. The suspension uses a realistic physical model.To implement dynamic suspension, we had to programmatically cut the track into many separate segments and simulate their movement. They had monolithic fixed tracks and rollers. We had a lot of tanks that needed to be adapted for this feature. Because in that case, it would not be difficult for us to initially prepare all the models for suspension operation and simulate each moving track. ![]() Yes, this is not so important for the gameplay, but users are just pleased when the tank looks like a real one."Īlexander Babey: “The main difficulty in implementing this feature was that we did not create a suspension from scratch. It is the same for the players - it is important that the wheels of the tank spin, the tracks move, the barrel rolls back. And there are better quality cars that have it all. For example, there are toy cars that have neither opening doors nor turning wheels. Therefore, it is important for them to see the real tank. After all, many people who play the game are fans of tanks as a vehicle. Alexey Cherepanov: “Players have been asking for this feature for a long time.
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